Mac & Windows versions in 64-bit |
• |
• |
•
|
•
|
C++, Python, C.O.F.F.E.E. APIs |
• |
• |
• |
• |
INTERFACE & WORKFLOW |
|
|
|
|
XPresso – node-based Expressions |
• |
• |
• |
• |
Camera calibration tool, including new lens distortion tool |
- |
- |
• |
• |
Compositing exchange with After Effects, Nuke, Final Cut, Fusion, Motion |
• |
• |
• |
• |
Houdini Engine integration |
- |
- |
- |
• |
Substance Engine integration |
• |
• |
• |
• |
Take System |
• |
• |
• |
• |
Typo tools (kerning, tracking, baseline shift) |
• |
• |
• |
• |
MODELING |
|
|
|
|
Parametric Generators & Deformers
|
• |
• |
• |
• |
Subdivision Surfaces + Open Subdiv
|
• |
• |
• |
• |
UV Editing tools
|
• |
• |
• |
• |
Sculpting tools
|
|
|
|
• |
Spline tools
|
• |
• |
• |
• |
Polygon modeling tools incl. Polygon Pen and Knife tools
|
• |
• |
• |
• |
MATERIALS & TEXTURING |
|
|
|
|
Material System with 12 channels
|
• |
• |
• |
• |
Sub-polygon Displacement
|
- |
- |
• |
• |
Sub-Surface Scattering
|
-
|
• |
• |
•
|
Projection Man camera mapping tool
|
•
|
•
|
• |
•
|
Texture Manager
|
•
|
•
|
• |
•
|
Layered reflections (Reflectance channel)
|
• |
•
|
• |
•
|
3D PAINTING
|
|
|
|
|
3D Painting with multiple layers and blend modes
|
• |
• |
• |
• |
Multi-brush tools
|
• |
• |
• |
• |
Projection painting
|
• |
• |
•
|
• |
LIGHTING
|
|
|
|
|
Various light and shadow types
|
• |
• |
• |
• |
Caustics
|
- |
- |
• |
• |
Support of IES light data
|
-
|
- |
• |
• |
RENDERING
|
|
|
|
|
Global Illumination & Physical Renderer
|
• |
• |
• |
• |
Image size up to 16 gigapixels in 32-bit
|
• |
• |
• |
• |
Multi-Pass output
|
• |
• |
• |
• |
Physical Renderer
|
- |
• |
• |
• |
3D Stereoscopic rendering
|
• |
• |
• |
• |
BiRender – non-photorealistic rendering (Sketch and Toon & Hair)
|
- |
- |
• |
• |
Team Render Clients
|
|
3 |
3 |
unlimited |
ANIMATION
|
|
|
|
|
Timeline/F-Curves for animation editing
|
• |
• |
• |
• |
Non-linear animation / motion mixing
|
• |
• |
• |
• |
Motion Camera
|
-
|
• |
• |
• |
Motion Tracker, including 3D object tracking, graph view and lens distortion tool
|
-
|
-
|
-
|
• |
DYNAMIC ANIMATION
|
|
|
|
|
Basic particle system
|
- |
- |
- |
• |
Node-based particle system
|
- |
- |
- |
• |
Rigid Body dynamics
|
- |
(•) |
- |
• |
Soft Body dynamics
|
- |
- |
- |
• |
Joints, springs, motors |
- |
- |
- |
• |
Cloth dynamics &dressing functions |
- |
- |
- |
• |
MOGRAPH
|
|
|
|
|
8 MoGraph Generators (Clone, Trace, etc.)
|
- |
• |
- |
• |
17 MoGraph Effectors
|
- |
• |
- |
• |
Poweful Voronoi fracturing
|
- |
• |
- |
• |
CHARACTER ANIMATION |
|
|
|
|
Basic rigging tools |
• |
• |
• |
• |
Basic character animation tools |
• |
• |
• |
• |
Advanced rigging tool |
- |
-
|
- |
• |
Advanced character animation tools |
- |
-
|
-
|
• |
HAIR AND FUR |
|
|
|
|
hair, fur and feathers |
- |
- |
- |
• |
Comprehensive styling tools |
- |
-
|
-
|
• |
Hair dynamics |
-
|
-
|
-
|
• |